Friday, 13 February 2015

Dying Light Game play/Walk through (First 30 Minutes)





                                                                          Dying Light


Dying Light is a 2015 survival horror video game developed by Polish video game developer Techland and published by Warner Bros. Interactive Entertainment for Microsoft Windows, Linux, PlayStation 4, and Xbox One. The game revolves around an undercover operative sent to infiltrate a quarantine zone in a city called Harran. It features a zombie-infested, open-world metropolis with a dynamic day and night cycle. It was originally planned to release in 2014, but was pushed back to 2015.
At release, Dying Light received generally positive reviews, with praise particularly directed at the combat, graphics, co-operative multiplayer, navigation and the day-night cycle, while receiving criticism regarding the game's story, difficulty and technical issues. The game was the best-selling title for the month of January 2015 and broke the record of the first month sales for a new survival horror intellectual property.

Dying Light is a zombie apocalypse-themed game set in an open world. Players traverse an expansive urban environment overrun by a vicious epidemic, scavenging the world for supplies and crafting weapons to defend against the growing infected population with a heavy focus on freerunning mechanics.
The game is mostly melee-based with the majority of fighting using melee weapons. There are more than 100 weapons that can be used and more when players begin crafting new weapons.
Dying Light contains a dynamic day and night cycle. During the day, the player has to go out and scavenge for supplies to send back to the safe zones. They can set up traps, save random survivors, and make their way to airdrops. The infected are slow, apathetic, and easily visible, allowing the player to simply make their way past them, but their danger grows in numbers. The game features a dynamic weather system, which includes a variety of conditions such as fog, rain, and wind.
At night the infected transform to become much more dangerous. Without daylight, the senses of the infected become more acute and accurate. They gain the ability to sprint after the player and have increased damage, as well as the ability to jump and climb buildings like the player. In order for players to avoid contact, they need to use their 'Survivor Sense' to locate zombies in the dark to stay out of their way. If spotted and trying to escape their pursuers, players can use distractions and traps to lower their numbers. Players can use sound to lure the zombies. The player's main defense against the zombies is ultraviolet light, which slows down the infected.
On 1 October 2014, Techland announced that there will be over 50 hours of gameplay in the full version of the game including all downloadable content.

Multiplayer

Online multiplayer features up to 4 players in the co-op mode.The game offers an asymmetrical multiplayer feature. There's a game mode known as "Be the Zombie" that allows the player to play as a zombie and join other players' worlds. At EGX 2014, lead game designer Maciej Binkowski revealed that there will be challenges throughout the world for players to engage in for experience. Two challenges were showcased with one being a fight to kill as many zombies as possible and the other being a race to an airdrop.

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